A downloadable game for Windows, macOS, Linux, and Android

We want you to join us.

If you say yes, you'll go to heaven — but first, there's a task you need to complete: making creatures happy. If you make 3 creatures happy, you'll go to heaven. Isn't that great?

When you open your eyes, a Happy Bunny Angel greets you and tells you that to reach heaven, you must make 3 creatures happy using happiness items. Your journey begins... will you choose to make the creatures happy, or will you choose something else?

In this demo:

  • 3 main love interests
  • Original artwork
  • 1 word-decoding puzzle — the creatures speak in an unknown language, and you'll need to piece together the meaning of their words through context, gestures, and repeated interactions 
  • 1 ending

Planned features:

  • 5 side characters
  • 3–4 endings for each love interest
  • 2 endings for each side character
  • More player choices
  • Expanded map exploration

Credits: Music: 1144ghost — Cutycozy Music Pack 2


Hello, you can call me Kyu! English isn't my native language, so I relied on translation — please let me know if you spot any mistakes. This is the only official page for this game, so please don't share it anywhere else. However, feel free to make fan art, fan fiction, and gameplay videos — I'd love to see them! Thanks for playing!!!

Tumblr link: https://www.tumblr.com/kyuuu19?source=share


Updated 16 hours ago
Published 6 days ago
StatusReleased
PlatformsWindows, macOS, Linux, Android
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
Authorkyuuu19
GenreVisual Novel
TagsDating Sim, Female Protagonist, Indie, Monsters, Otome, Playdate, Ren'Py, Romance, Yandere
ContentNo generative AI was used

Download

Download
makehappy-1.0-win.zip 459 MB
Download
com.kyuuu19.makehappy-1.0-1787428300-release.apk 499 MB
Download
makehappy-1.0-mac.zip 468 MB
Download
makehappy-1.0-linux.tar.bz2 440 MB

Install instructions

Thank you for downloading! To play the game, follow these simple steps:

1. Download the .zip file to your computer.

2. Right-click the file and select "Extract All..." to extract it into a folder. (Do not run the game directly from inside the zip file!)

3. Open the extracted folder and double-click "AliceinHotel.exe" to launch the game.

**Requirements:**

- No extra libraries or software required. Just extract and play!

Development log

Comments

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(+1)

NOOO!! BRİNG BACK SAD LAMB!! I didn't want to do this

Your game caught me off guard. My fav character become Sad Doll lol and Sad Spider is really cool to. 

I feel for them too... but I'm so glad Sad Doll and Sad Spider won you over! Thank you so much for playing the demo and for leaving a comment!

(1 edit) (+1)

Just wanted to leave a comment since I played the game! 
Honestly Happy Bunny Angel was the one that caught my attention (Of course, he's basically a playboy bunny angel), along with the homicipher references (Or what at least looks to me as Homicipher references!) and I'm glad I decided to give this game a chance!

The backgrounds and sprite art are all very unique and interesting, I wonder if the character designs mean anything in particular? 
Well, never know until more things come out! 

Honestly the story is very interesting, I wonder how the MC passed on? 'Making things happy' also caught me a little off-guard with the animation used, it made me feel really bad and I mostly spent the time not trying to kill anything, even though the Sad Lamb is a mandatory kill. 

Nothing ever caught me off guard enough to call the Angel, I might play the game again just to see what happens, but I find every character that appeared as well-designed and sweet, considering they were helping the MC learn the language. 

Most of it is pretty intuitive, however some of them have no markers as to what they could have said, which I suppose is pretty natural considering we were just suddenly dropped into an interdimensional place (Though does every other character (Minus the Sad Man of course) come from the same place or close? Considering they all speak the same language? Or do all of them have to learn this new language all together, developing a small sense of comradery with each other to the point they all teach newcomers a little bit? 

You don't have to answer the questions, it was just thoughts I had! 
I will be watching over this project to see what else you do, thank you!

(Also the header for this Game Page makes me listen to 'In the Navy' over and over, thanks XD

(+1)

Thank you so much for playing and for such a detailed comment, I'm really glad you enjoyed it! Since this is just a demo, I didn't want to touch on too many things yet, but you'll get answers to most of your questions as the story continues! What I can say for now is that yes, the characters, the rooms they're in, basically everything is tied to the lore, so there's definitely more meaning behind the designs than it might seem right now. Thank you again for playing, and for sticking around to see what comes next!